Tuesday, January 6, 2015

The Emerald Enchanter (part 2) ~ 03.02.14

[Editorial note: Cleaning out the pending drafts and posting with bare-bones basics. This way the players can at least skim through and remember which ones their various PCs took part in.]
Entire cast:
Bjorn Berber: Dwarf/3
Wilber Wifflelinks: Halfling/3
Eridan: Wizard/2 (+ Pyralspite, familiar)
Toad: Thief/3
Bash the Mighty: Warrior/2
James the Warrior/3
Garrett: Halfling/3
Buckers McMoney: Warrior/1
Red#2: Wizard/1
Growlen: Thief/2
Allric Moon-Weaver: Elven Sage/0
Oak: Woodcutter/0
Terezi: Thief/2
Jhordak: Jester/0
Kylan: Elven Barrister/0
Gruntsworth: Dwarven Miner/0
Amariah: Outlaw/0
Krum: Dwarven Miner/0
Mycroft: Halfling Mariner/0
Manny: Herder/0 (+ Peaches the dog)
Bob: Rutabega Farmer/0 (+ sheep)

Tight hallways + huge party + comfy sitting room = nearly half the adventurers from episode one moving to the "backpack" position, taking a break and keeping an eye on the emerald table to see if anyone/anything emerges again while the forerunners clear some more ground.

{Read: Holy crap you guys. Nine players at the table...}

Most notable:
A) Bjorn uses the last of the explosives from the dam to take out a serious, serious threat of 7 emerald guards.
B) Farmers feed the dead, transformed guards to the cat-like creatures in the menagerie.

The Emerald Enchanter - Joseph Goodman / Goodman Games

Post-adventure math
Bjorn: +15 XP
James: +15 XP
Eridan: +15 XP
Growlen: +15 XP
Toad: +9 XP
Red#2: +8 XP
Bash: +15 XP
Jhordak: +15 XP
Amariah: +15 XP
Krum: +15 XP
Mycroft: +15XP
Manny: +4 XP
Bob: +4 XP

PARTY LOOT: various amounts of emerald pieces & shards / ring of consultation 

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